Fullmetal-Senpai wrote:Somehow I don't see fate s/n so we can talk heavens feel and Saya no uta so we can talk Lovecraftian horrors.
Thanks for the reminder to get on those! I need Saya no Uta and Fate. Just need a functioning computer first. YAAAAAYYYYYYYYYY!
DestroyerGX wrote:Little Busters! was a blast. I played it full twice, and I still broke down in tears, particularly the Refrain! route. Overall, I think this was a bit better than the anime, despite the rather average or even poor quality of each of the girls' arcs, because Refrain! more than made up for them.
Ohhh better then the anime? I think kinda highly of the anime. Great show, cant wait to see it in novel form.
Bluespark wrote:This description has piqued my interest. At some point last year, I read about how Hatoful Boyfriend supposedly had a mind-blowing plot twist in its true route (or something along those lines), which led me to give it a try. However, I ended up refunding the game on Steam after 20 minutes; it just felt like a terrible drag to me. Minigames, stat increases and very mundane writing made for an experience that embodies the things I don't enjoy in a VN.
Would you say Doki Doki is entertaining enough to read through before you get to the really impactful part(s)? Particularly for someone like me who appreciates the (in my perception) high-class writing style in, say, Sekai Project's translations (e.g. The Fruit of Grisaia)?
Honestly it depends on how much you can bear simplistic, cute, moe characters. I found the character interactions fun, but nothing ground breaking. But I have way too much fun with characters like that sometimes. Simple and moe. It wasnt until the second half where you see the subtleties of their writing and that they have personality beyond, I'm cute. Whether it's as high class as something like Grisaia I can't say. I have yet to play it and based on the botched anime I cant give a good comparison. Thanks for reminding me of that game though!